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Art Spotlight: Ramen Kappa!

Game Graphics Production student Tatiana Devos leads us through her process in creating Ramen Kappa, based on Connie Kang's concept.

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Art Spotlight: Big Buggus

DAE student Régis Goossens shares how he recreated Xu J's Grand Space Opera: Light Age - Big Buggus character concept using ZBrush.

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Seller Spotlight: TrevorW Graphics

3D Media Consultant Trevor W shares his approach to selling assets on the Sketchfab Store and how he uses the 3D viewer to showcase his work.

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Art Spotlight: Ntamak Island

3D Prop and Environment Artist Gillian Morio shares how he created his vibrant Ntamak Island scene using Blender, Substance Painter, and a concept by Fabrice Nzinzi.

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3D Scanning Paris’ Catacombs with iOS LiDAR

Emmanuel de Maistre, the Co-founder & CEO of Scenario, discusses why and how he 3D scanned portions of the Paris catacombs using iOS LiDAR.

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Art Spotlight: Order of the Forest Weapon

3D Artist Jonathan Cuevas Caballé shares how he used 3ds Max and ZBrush to recreate Arturo Villagomez's magical sword concept.

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PhotoCatch Adds Sketchfab Integration

We're pleased to announce that PhotoCatch, a macOS 12 Beta 3D scanning app, now supports direct export to Sketchfab.

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The Sketchfab Guide to Post-Processing Filters

The Sketchfab 3D Editor’s post-processing settings can take your already awesome model and dial it up to 11. Explore what they can do with this handy guide.

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Sketchfab Hand-painting Challenge: Storybook Scene

This month we challenge you to create and hand-paint a 3D storybook scene. Enter for a chance to win an XP-Pen graphics tablet, a free Sketchfab subscription, and more!

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Art Spotlight: Dandelion in the Wind

3D Modeler and Animator Zack Ciminera shares how he used Blender to create a realistic animation for his Dandelion in the Wind scene.

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Women on Sketchfab: Taylor Houlihan

3D Scanning Specialist Taylor Houlihan discusses how she got started with 3D scanning, what she's working on, and how she approaches scanning challenges.

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Art Spotlight: Killer Whale

Animator Eric Cheung shares his technique for creating a realistic animated Killer Whale using 3ds Max.

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Art Spotlight: The Wandering Island

3D Artist Marco Subirá (MarkusProud) shares how he used Blender to create his low-poly, challenge-winning Wandering Island scene.

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API Spotlight: Tokyo Time Machine

Augmented Reality Engineer Matt Hudson discusses how he uses AR and Sketchfab's API to layer 3D scans of old buildings over Tokyo's updated cityscape.

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Art Spotlight: Cloud Station

3D Artist Alexa Kruckenberg shares how a sleepless night led her to create a marvelous 3D version of EllievsBear's Cloud Station concept.

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Art Spotlight: The Bug Butcher Diorama

3D Artist Nils Henning Deitmers reveals how he used 3ds Max and ZBrush to create a 3D diorama based on The Bug Butcher video game art.

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Women on Sketchfab: Zoe Roellin

Freelance Illustrator and Animator Zoe Roellin talks about how she found her passion for creating art in VR and what challenges she encountered along the way.

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Using 3D to Study Ancient Animals at the University of Colorado

Anthropology professor Dr. William Taylor shares how the University of Colorado's Archaeozoology program is using 3D to learn new things about animals and humans.

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How to Make Your Scans Look Great on Sketchfab

3D capture is easier than ever, making it simple to digitize all kinds of objects and spaces in 3D. This article will give you some

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Sketchfab is Joining the Epic Games Family

We are happy to share that Sketchfab is joining the Epic Games family! Together we will make 3D content more accessible.

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