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SculptGL + Sketchfab = Sculptfab!

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A few days ago, Stéphane Genier released SculptGL, a very simple tool to sculpt a 3D model in a web browser.

As the project is under MIT license, the Sketchfab team decided to put together a quick hack to improve the user interface, an make a new workflow dedicated to publish the model on Sketchfab very easily. That’s how we came up with Sculptfab, a little experiment, enjoy!

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Thanks Stéphane for the great SculptGL tool, and we look forward to seeing what sculptures you’ll end up posting.


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